Mixed Reality In-Game Casting Set to Shake Up LBE VR This Year

Alexis Macklin, Research Manager Alexis Macklin, Research Manager Client-Only, Insight Articles, Location-Based Entertainment, Location-Based xR Intelligence Service, Media & Entertainment, Virtual Reality

The following is part of our Location-Based xR Intelligence Service, which includes data, analysis, and insights about the use of virtual and augmented reality at arcades, family entertainment centers, cinemas, theme parks, shopping malls, museums, and other venues. SpringboardVR and Blueprint Reality announced a new partnership to offer location-based entertainment (LBE) VR venue operators access to Blueprint’s mixed reality in-game capture … Read More

Ubisoft Experiments with ‘Windowing’ Strategy for New Virtual Reality Game

Clifton Dawson, CEO Clifton Dawson, CEO Apps & Games, Client-Only, Insight Articles, Location-Based Entertainment, Location-Based xR Intelligence Service, Media & Entertainment, Virtual Reality, Virtual Reality Intelligence Service

The following is part of our xR Games Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality games market. Ubisoft announced that a special edition of their upcoming VR shooter Space Junkies will be rolled out to “100+ arcades” around the world ahead of the game’s broad public availability. Ubisoft typically sells its virtual reality … Read More

CES 2019: Optics for xR Displays

Avatar Greenlight Insights Augmented Reality, Augmented Reality Intelligence Service, Client-Only, Devices & Technology, Insight Articles, Semiconductors

The following is part of our Augmented Reality Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality technology market. The future ability of consumer display technologies to offer high-fidelity augmented reality experiences is in part dependent on current and ongoing advancements in optic and photonic solutions, particular Micro-LEDs. Micro-LEDs are a next-generation power display technology … Read More

Market Shift: Top 360° Camera Manufacturers Re-Focus on Action Camera Market

Alexis Macklin, Research Manager Alexis Macklin, Research Manager Client-Only, Devices & Technology, Imaging & Video, Insight Articles, Virtual Reality, Virtual Reality Intelligence Service

The following is part of our Virtual Reality Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality technology market. For the first time in recent years on the CES trade show floor, the buzz on the 360-degree camera market declined. Ricoh and Yi Technologies were notably absent, GoPro hid the Fusion away from its main … Read More

CES 2019: Spherical Cameras Review

Avatar Greenlight Insights Client-Only, Devices & Technology, Imaging & Video, Media & Entertainment, Press Releases, Virtual Reality

The following is part of our Virtual Reality Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality technology market. The number of virtual and augmented reality-related (“xR”) companies exhibiting at CES 2019 grew compared to CES 2018. However, the number of spherical camera manufacturers and their suppliers participating in the mega trade show shrank. Notably, … Read More

VR/AR Head-Mounted & Large Displays Highlights at CES 2019

Avatar Greenlight Insights Augmented Reality Intelligence Service, Client-Only, Devices & Technology, Head-Mounted Displays, Insight Articles, Shared Environments, Virtual Reality Intelligence Service

The following is part of our Virtual Reality Intelligence Service and Augmented Reality Intelligence Service, which includes forecasts, data, and key insights about the virtual and augmented reality technology market. Previewing the bleeding-edge devices, platforms, and components on display at CES is reason enough to be excited for upcoming technologies in 2019, but this year’s show provided ample reason for optimism … Read More