Coronavirus: Impact on, and Implications for, the Global VR/AR Supply Chain

Coronavirus: Impact on, and Implications for, the Global VR/AR Supply Chain This research studies the impact on, and implications for, the supply chain for major virtual and augmented reality vendors as the consequence of the global disruptions of the current coronavirus. Release Date: March 2020 $1,500.00Add to cart The Coronavirus: Impact on, and Implications for, the Global VR/AR Supply Chain … Read More

Coronavirus, Olympics & Augmented Reality: The Opportunity & Challenges Facing Universal Studios’ Super Nintendo Land

Alexis Macklin, Research Manager Augmented Reality, Insight Articles, Location-Based Entertainment, Location-Based xR Intelligence Service, Media & Entertainment, VR/AR Coronavirus Research Center

Image of Universal Studios Japan's Super Nintendo Land

March 2 Update: Since the date of publishing, Universal Studios Japan is temporarily closed. Check back for updates on the venue’s operation status and other announcements about Super Nintendo Land. After five years of construction, Universal Studios’ Super Nintendo Land is months away, launching ahead of the 2020 Tokyo Olympics in July. Using wearable technology, projection mapping, and augmented reality, … Read More

ARIA 2020: Predicting The Next Decade in Augmented Reality

J.C. Kuang, Analyst Augmented Reality, Augmented Reality Intelligence Service, Devices & Technology, Enterprise Transformation, Imaging & Video, Insight Articles, Interfaces, Software

On February 12, 2020, the fourth annual AR in Action Leadership Summit (ARIA) took place at MIT’s Media Lab attracting an international group of augmented reality (AR) developers and business leaders. The summit gathered over 40 speakers for in-depth presentations on groundbreaking research, innovative business opportunities, and market insights for the next generation of AR. The Greenlight Insights team tracked the … Read More

What Samsung’s 5G Flagships Mean For Mobile AR

J.C. Kuang, Analyst Augmented Reality, Augmented Reality Intelligence Service, Devices & Technology, Insight Articles, Telecommunications

Samsung’s annual Unpacked event once again provided a platform for the company to tease its newest flagship hardware. In addition to its latest foldable phone, the Galaxy Z Flip, the computing giant also announced an update to their smart buds, Galaxy Buds+. Most notably, Samsung introduced the Galaxy S20 line, the second mass-market handset to feature Qualcomm’s 5G-enabled Snapdragon 865 … Read More

Computer vision specialists Scape Technologies snapped up by Facebook

Clifton Dawson Augmented Reality, Augmented Reality Intelligence Service, Devices & Technology, Insight Articles

Facebook, the Menlo Park, CA-based social media and technology giant and parent company of Oculus, announced this week that it is acquiring UK-based company Scape Technologies Ltd. (Scape) in a deal valued at $40 million. Scape is a computer vision startup, building the localization engine for city-scale augmented reality. About Facebook’s Augmented Reality Ambitions Facebook research teams have made extremely … Read More

Quarterly Virtual & Augmented Reality Financial Health Report

Quarterly Virtual & Augmented Reality Financial Health Report This report provides a deep dive into the health of 24 publicly traded companies in the virtual reality and augmented reality products & technology markets. Release Date: February 2020 $3,000.00Add to cart This report provides a deep dive into the health of 24 publicly traded companies in the virtual and augmented reality … Read More