This report analyzes the U.S. telecom market for how operators are using AR and VR as a compelling use case for B2C 5G services.
Apple’s annual iPhone reveal event remains one of the most hotly anticipated events in the consumer technology industry. While the company is credited with popularizing and refining many of the key technologies which make up the current computing landscape, the iPhone event is the company’s opportunity to reassert its ability to innovate on the modern smartphone, in this year’s iPhone … Read More
On Sept 4th, Samsung announced its latest proprietary system-on-chip (SoC) processor, the Exynos 980, during IFA 2019. As with previous Exynos chips, it will power international variants of Samsung smartphones in markets outside of North America, China, and Japan. According to preliminary specifications, the 980 is positioned for the mid-range market in terms of performance and thus is unlikely to … Read More
Following the official launch of the Samsung Galaxy Note 10, consumers and media outlets assessed a unique feature powered by the phone’s depth-sensitive camera array: the ability to generate a seemingly photo-realistic 3D scan of a given real-world object in less than a minute. The company touts a wide variety of applications for the new “quick scanning” feature. Standouts included … Read More
AT&T continues to make incremental steps toward foregrounding augmented reality as a major staple of it’s network offerings, alongside its push to accelerate the commercial availability of 5G in the United States. The telecom pushed a limited consumer release of the Magic Leap One at flagship stores in Boston, Chicago, and San Francisco earlier this month. Included in the marketing … Read More